Classification

The Classification of experiments falls into three main categories:

Class
An experiment's Class can fall anywhere from Class 1 to Class 10. The Class of a creature shows what clearance is required to access its chamber(s) and how much of a threat it is to society. For example, a Class 1 experiment might be capable of exterminating a fly every now and again, and can be accessed by any member of CycloneTech. A Class 10, however, would be very much capable of exterminating society as we know it if an imbecile with Level 3 clearance "accidentally" let it out of containment, so that would allow only the very highest ranking personnel access.

Species
What kind of experiment is it? Is it a homunculus, a creature we have created here? Is it a weapon? Did we happen to come across this creature, or more likely, it happen to come across us? All of these questions should be answered by the experiment's Species.

Type
What is it shaped like? Is it humanoid? A blob of indescribable tissue? If it is a weapon, what type of weapon is it? The Type Classification should be a more precise definition than the Species.

Behavior
An Experiment's behavior (the classification, not to be confused with the more descriptive main file category by the same name) is how it reacts to human contact. Behavior is placed into three main categories. Please note that these three do not limit all of the Behavior Classifications, these are just the most commonly used.

Hostile
This creature will attempt to terminate most humans (or other life forms) that enter its vicinity.

Passive
This creature will either not even notice or not particularly care when a human enters its vicinity. Most weapons have been placed into this category because they are simply weapons. Some weapons may be sentient, however...

Reactionary
These creatures will seem Passive, but if provoked will lash out at humans in its vicinity1.

1. "provoked" can be any number of things, sometimes whacking the creature will not disturb it at all, but sneezing could cause it to rip your head off.